Lee un libro 3D Game Programming for Kids: Create Interactive Worlds with JavaScript (Pragmatic Programmers) de Chris Strom Libros Gratis en EPUB

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Críticas I was thrilled how much my son got into programming as a result of this book. He spent hours with it and was often surprised when his 'screen time' was over because the time just flew by. Although the book doesn't delve into the fundamentals of software programming (how computers store and retrieve data), kids get to see the results of their programming right away--the pictures and animations that they created--and are hooked into wanting to learn more. -- Mark Musante, professional software designer I would recommend this book to anyone my age that is interested in coding or technology. It was very helpful and insightful about the basic (and the more complex) parts of standard coding. This book would be great for anyone looking to jump head-first into coding. -- Hana B., age 15 This is the best book a beginning programmer could get. It teaches programming concepts in fun and entertaining ways. This book is a great start in learning to program! -- Alec M., age 13 It has been great fun reading this book. It takes me back to when I fell in love with programming. After having spent the past twenty years programming solutions on the server side, I find this 3D book a welcome diversion that offers new concepts and ideas with instant visual feedback! I hope the book finds its way into the hands of an inquisitive child who gets hooked on computer programming like I did. -- Darren Hunt, Director Algorithmic Solutions Limited Reseña del editor Printed in full color.You know what's even better than playing games? Creating your own. Even if you're an absolute beginner, this book will teach you how to make your own online games with interactive examples. You'll learn programming using nothing more than a browser, and see cool, 3D results as you type. You'll learn real-world programming skills in a real programming language: JavaScript, the language of the web. You'll be amazed at what you can do as you build interactive worlds and fun games.You'll jump right in and write games and simulations while learning programming fundamentals. You'll use the ICE Code Editor, which was created especially for this book to make it easy for you to get started with JavaScript programming. With the ICE Editor, you'll see the results of your work right away. Want a red donut? You can make hundreds of them, spinning around like crazy right next to the code you just typed.You'll do hands-on coding in every chapter. You'll start by building simple animated shapes, then make your own player--who can do cartwheels! You'll learn how to build your own games from start to finish, including a monster eating fruit, a cave puzzle, and rafting on a river. You'll animate simple shapes to create a model of the solar system, and make your own website so that you can show off your games with your friends. If you just want to make games, jump to the lessons focusing on projects. To understand some of the theory better or if you need some help with functions, turn to the chapters that explain the programming concepts. We'll walk you carefully through all the math needed to bring games to life.Best of all, you get to create awesome games and say, 'I made this!' Biografía del autor Chris Strom is a relentless public learner, with more than 1,000 blog posts serving as research notes for his writing. His books include Dart for Hipsters, The SPDY Book, and Recipes with Backbone. He has more than ten years of experience programming in Perl, Ruby, JavaScript, and whatever his current obsession happens to be. Chris lives in Baltimore, Maryland with his wife, three children, and a goldfish named Martin Tanner.


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Stencyl make iphone ipad android amp flash games without code build worlds if youre used to graphics editors like photoshop youll feel right at home in the scene designer familiar features such as a selection tool zooming gridsnapping and flood fill will help you quickly craft complex worlds out of actors tiles and terrain

The pragmatic programmer from journeyman to master although it is very old 1989 its interesting that most of the programmers interviewed discuss exactly the same themes picked up in the pragmatic programmer in case you were also thinking about buying a copy of code complete which is also often recommended to new programmers also hold off its far too long and a great deal of it feels like a paddedout outline

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Making games with python amp pygame already played the games are a lot more fun and interactive than the textbased games in invent with python but are still fairly short all of the programs are less than 600 lines long this is pretty small when you consider that professional games you download or buy in a store can be hundreds of thousands of lines long

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